Levels From Host To Clients
This grand new feature sends an entire levels data (images, sounds, and script) to all of the clients for usage when needed. Such a feature allows the host, who is determined by players' choice, to play his entire custom level without having to manually copy such level over to the clients computers. Since anyone can be the host, the clients can choose who's level to play and make that person the host so that the level data can be sent to everyone. Don't worry about this level data overwriting your own levels. Only the currently accessed Host level data is stored in a folder called "ClientData" instead of placing the data inside of the "levels" folder where you store your own personal levels.
Get Blupi Empire
Blupi Empire
Planet Blupi And Speedy Eggbert merge together for a multiplayer battle!
Status | In development |
Author | Fishleteer |
Genre | Strategy |
Tags | blupi, blupi-empire, eggbert, Fangame, planet-blupi, speedy-eggbert |
Languages | English |
More posts
- Added Bombs!33 days ago
- GUI Where Players Join Together55 days ago
- Networking Multiplayer Support66 days ago
- Level User Script71 days ago
- Boats71 days ago
- Drastically Optimized Water Calculations72 days ago
- Many Eggberts86 days ago
- Sine Wave Water86 days ago
- Animation System86 days ago
Leave a comment
Log in with itch.io to leave a comment.